Building Virtual Objects in Meta Spark Studio
What are virtual objects (VOs) and what role do they play in augmented reality? Learn more about what they are and how to create them in Meta Spark Studio.
Product Designer (She/Her)
Lucia Tahan is a product designer specializing in AR. She has designed the creation of virtual objects in Spark AR Studio. She is also an architect and active in academia. Her work has been featured at venues such as Venice Architecture Biennale, MAXXI Rome, HKW Berlin, and Seoul Triennale.
Software Engineer (He/Him)
Rodrigo Castiel is a software engineer at Reality Labs. Originally from Brazil, Rodrigo joined Meta in 2019 and has been developing tools to build AR experiences for mobile and head mounted displays.
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